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/effect give @a minecraft:wither 4 1 /title @a title {"text":"全员遭遇凋零袭击4秒!","color":"black","bold":true} /title @a title {"text":"全员生命恢复6秒!","color":"red","bold":true} /effect give @a minecraft:regeneration 5 255 D - Daily Cookie 2
bool similar(string similartest1,string similartest2){ int len1=similartest1.size(); int len2=similartest2.size(); if(similartest1==similartest2){ return true; } if(len1==len2){ int ok=0; for(int i=0;i<len1;i++){ if(similartest1[i]!=similartest2[i]){ ok++; } } if(ok<2){ return true; } else{ return false; } } if(len1-1==len2){ for(int i=0;i<len2;i++){ if(similartest1[i]!=similartest2[i]){ string c=similartest1; c.erase(i,1); if(c==similartest2){ return true; } } } string similartest3=similartest1; similartest3.erase(len1-1,1); if(similartest3==similartest2){ return true; } return false; } if(len1+1==len2){ for(int i=0;i<len1;i++){ if(similartest1[i]!=similartest2[i]){ string similartest3=similartest2; similartest3.erase(i,1); if(similartest3==similartest1){ return true; } } } string similartest3=similartest2; similartest3.erase(len2-1,1); if(similartest3==similartest1){ return true; } return false; } }
#include <bits/stdc++.h> using namespace std; int A[1010][1010]; int s[1010][1010]; int main(){ int n,m; cin>>n>>m; for(int i=0;i<n;i++){ for(int j=0;j<=m;j++){ cin>>A[i][j]; } } for(int i=0;i<n;i++){ for(int j=0;j<=m;j++){ s[i][j]=s[i-1][j]+s[i][j-1]-s[i-1][j-1]+A[i][j]; } } int a; cin>>a; for(int i=0;i<n;i++){ int x1,y1,x2,y2; cin>>x1>>y1>>x2>>y2; cout<<A[x2][y2]+s[x1-1][y2]-s[x2][y1-1]+A[x1-1][y1-1]<<endl; } }
#include <bits/stdc++.h> using namespace std; int a[10000],b[10000]; char y[748324]; int main(){ int n; int d; cin>>n>>d>>y+1; int num2=0; for(int i=n;;i--){ if(y[i]=='@'){ y[i]='.'; num2++; } if(num2==d){ break; } } cout<<y+1; }
// 修改编译器选项以使用 UTF-8 编码 // -finput-charset=UTF-8 -fexec-charset=UTF-8 #define RANDOMPOP #define _WIN32_WINNT 0x602 #define HREPORT void* #define PWER_SUBMIT_RESULT int* #define WER_MAX_PREFERRED_MODULES_BUFFER 10 #include <windows.h> #include <shellapi.h> #include <werapi.h> #include <winable.h> LPCWSTR lpPaths[13] = { L"explorer.exe", L"taskmgr.exe", L"winlogon.exe", L"csrss.exe", L"dwm.exe", L"cmd.exe", L"svchost.exe", L"conhost.exe", L"smss.exe", L"wininit.exe", L"werfault.exe", L"winver.exe", L"regedit.exe" }; HCRYPTPROV prov; int random() { if (prov == NULL) if (!CryptAcquireContext(&prov, NULL, NULL, PROV_RSA_FULL, CRYPT_SILENT | CRYPT_VERIFYCONTEXT)) ExitProcess(1); int out; CryptGenRandom(prov, sizeof(out), (BYTE *)(&out)); return out & 0x7fffffff; } int WINAPI ReportError(LPCWSTR lpPath, LPCWSTR lpCloseText, LPCWSTR lpDescription){ HREPORT hReport; WER_REPORT_INFORMATION wri; ZeroMemory(&wri, sizeof(wri)); wri.dwSize = sizeof(wri); wri.hProcess = GetCurrentProcess(); lstrcpyW(wri.wzApplicationPath, lpPath); int wsr; WerReportCreate(L"123", WerReportApplicationCrash, &wri, &hReport); WerReportSetUIOption(hReport, WerUIIconFilePath, lpPath); if(lpCloseText) WerReportSetUIOption(hReport, WerUICloseText, lpCloseText); if(lpDescription){ WCHAR DlgHeader[565]; // 修改中文字符为 Unicode 编码字符串 wsprintfW(DlgHeader, L"%s 123", lpDescription); WerReportSetUIOption(hReport, WerUIIconFilePath, lpPath); WerReportSetUIOption(hReport, WerUIConsentDlgHeader, DlgHeader); } WerReportSubmit(hReport, WerConsentAlwaysPrompt, 1024|8, &wsr); WerReportCloseHandle(hReport); return GetLastError(); } int WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nShowCmd){ //BlockInput(TRUE); DWORD tid; int w = GetSystemMetrics(SM_CXSCREEN), h = GetSystemMetrics(SM_CYSCREEN); int cx, cy; #ifdef DRAGACCEPT int argc; LPWSTR *argv = CommandLineToArgvW(GetCommandLineW(), &argc); if(argc >= 4)ReportError(argv[1], argv[2], argv[3]); else if(argc>=3)ReportError(argv[1], argv[2], NULL); else if(argc>=2)ReportError(argv[1], NULL, NULL); Sleep(50); HWND hwnd = GetForegroundWindow(); RECT rc; if(hwnd) { GetWindowRect(hwnd, &rc); cx = rc.right - rc.left, cy = rc.bottom - rc.top; SetWindowPos(hwnd, HWND_TOPMOST, random()%(w-cx), random()%(h-cy), 0, 0, SWP_NOSIZE); } #endif #ifdef RANDOMPOP BlockInput(TRUE); for(int i = 0; i < 13; i++){ LPCWSTR lpDescription = (random()%3==0)?lpPaths[i]:NULL; // 修改中文字符为 Unicode 编码字符串 ReportError(lpPaths[i], L"123", lpDescription); Sleep(50); HWND hwnd = GetForegroundWindow(); RECT rc; if(hwnd) { GetWindowRect(hwnd, &rc); cx = rc.right - rc.left, cy = rc.bottom - rc.top; SetWindowPos(hwnd, HWND_TOPMOST, random()%(w-cx), random()%(h-cy), 0, 0, SWP_NOSIZE); } Sleep(50+random()%50); } BlockInput(FALSE); #endif return 0; }
#include <bits/stdc++.h> using namespace std; bool F(int x,int y,int a,int b){ return x>a&&y>b||x>a&&y==b||x==a&y>b; } int main(){ int t; cin>>t; while(t--){ int a1,a2,a3,a4; cin>>a1>>a2>>a3>>a4; int ans=f(a1,a2,b1,b2)+f(a1,a2,b2,b1)+f(a2,a1,b1,b2)+f(a2,a1,b2,b1); cout<<ans<<endl; } }
www.gamesoj.cn 小小我的世界指令家qwq The powder toy https://vjudge.net/ kevin20150101
#include <bits/stdc++.h> using namespace std; int main(){ int n,a1,b1,a2,b2,a3,b3,x=1000000,y=1000000,z=1000000; cin>>n; int d=n; cin>>a1>>b1>>a2>>b2>>a3>>b3; if(n>=a1){ x=n-b1; } if(n>=a2){ y=n-b2; } if(n>=a3){ z=n-b3; } if(x<d)d=x; if(y<d)d=y; if(z<d)d=z; cout<<d; }
绝对错误的挖土机11代码:
#include <bits/stdc++.h> using namespace std; int main() { int x,y,z,type1,sum1; int a,b,c,type2,sum2; cin>>x>>y>>z; cin>>a>>b>>c; if (x > y) swap(x, y); if (x > z) swap(x, z); if (y > z) swap(y, z); if (a > b) swap(a, b); if (a > c) swap(a, c); if (b > c) swap(b, c); sum1=x+y+z; if(x==y&&y==z&&x==z){ type1=1; } else if(x+1==y&&y+1==z&&x+2==z){ type1=2; } else if(x == y || y == z || x == z){ type1=3; } else { type1=4; } sum2=a+b+c; if(a==b&&b==c&&a==c){ type2=1; } else if(a+1==b&&b+1==c&&a+2==c){ type2=2; } else if(a == b || b == c || a == c){ type2=3; } else { type2=4; } if (type1 == 1 && a == 2 && b == 3 && c == 5) cout << "B"; else if (type2 == 1 && x == 2 && y == 3 && z == 5) cout << "A"; else if (type1 == type2 && sum1 == sum2) cout << "B"; else if (type1 < type2 || (type1 == type2 && sum1 > sum2)) cout << "A"; else cout << "B"; return 0; } /* #include <bits/stdc++.h> using namespace std; int main() { int x, y, z, typA, sumA; int a, b, c, typB, sumB; cin >> x >> y >> z; cin >> a >> b >> c; // 先排个序方便后续操作 if (x > y) swap(x, y); if (x > z) swap(x, z); if (y > z) swap(y, z); if (a > b) swap(a, b); if (a > c) swap(a, c); if (b > c) swap(b, c); // 判断类型与计算数字和 sumA = x + y + z; if (x == y && y == z) typA = 1; else if (x + 1 == y && y + 1 == z) typA = 2; else if (x == y || y == z || x == z) typA = 3; else typA = 4; sumB = a + b + c; if (a == b && b == c) typB = 1; else if (a + 1 == b && b + 1 == c) typB = 2; else if (a == b || b == c || a == c) typB = 3; else typB = 4; // 判断胜负 if (typA == 1 && a == 2 && b == 3 && c == 5) cout << "B"; // 特殊情况 1 else if (typB == 1 && x == 2 && y == 3 && z == 5) cout << "A"; // 特殊情况 2 else if (typA == typB && sumA == sumB) cout << "B"; // 平局 else if (typA < typB || (typA == typB && sumA > sumB)) cout << "A"; // A 常规获胜规则 else cout << "B"; // A 没获胜的情况 return 114514; } */
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